Sergejs Kolecenko is 3D character artist
3D Artist / Generalist. With strong focus on modeling and digital sculpting.
Over the years I’ve been working on different projects requiring various skills and expertise.
Those projects included – Animated 3D series, Anatomy assets creation, Character creation for feature animated movie, VR projects for medical training and various game projects.
I have worked in-house and as freelancer for over 10 years now.
Also I have graduated Art Academy of Latvia with Masters degree in Fine arts. During that time I’ve developed understanding of composition, design principles, human anatomy, color theory.
Clients:
Panic Studio, 3000 Studio, KinoAtis, Anatomy Next, Exonicus,
Kollektiff, Metaplan, Scoptique, Olsen+Partners, Overly, TAPP, Riga Stradins University Stomatoloģijas institūts, RTU Science and Innovation Centre,
Projects for:
Indeed, Food Union, Tonies, Lilly, DPD Latvia, Spilva, Laimz, Betby, Patent office Republic of Latvia.
Specialties:
- 3D modeling/sculpting – organic and hard-surface. Texturing, rendering, animation.
- 2D drawing – digital and traditional, painting, printmaking.
Work experience:
Freelance 3D Artist / Generalist
2019 – Present
3D artist – FunGenerationLab SIA
Mar 2020 – Sep 2022
Mobile game projects
3D Animator / Artist for VR – Anatomy Next
Sep 2018 – Feb 2019
3D Artist – KINOATIS
May 2018 – Aug 2018
Feature animation movie – 3D characters modeling
3D Generalist, Motion Capture Assistant- Kollektiff
Nov 2017 – Apr 2018
Animated TV series
3D Artist – Anatomy Next
Apr 2017 – Nov 2017
3D anatomy education
Digital Artist – Xabra Game Studio
Apr 2016 – Apr 2017
Mobile game Projects
Freelance Digital Artist
Apr 2014 – Apr 2016
3D Artist – Madsword (Antares Games Inc.)
Sep 2012 – Feb 2014
Mobile Game projects
3D Artist – Rise Gaming Inc.
Oct 201 – Aug 2012
3D game prototype creation
Graphic Designer
Jan 2009 – Oct 2011